![]() ![]() There are several drones, all with different powers, and they followed me around to assist with my shape-exploding. I had access to a few powers to help in times of distress like a smartbomb and an AI drone. The action in every level starts quite slow, and as time goes on the hordes of shapes become increasingly unmanageable. Stars are earned by reaching high scores, and some levels are blocked off with a star requirement. Others reversed it with no time but only three lives. Some gave me a time limit and endless lives with which to accumulate a score threshold. In adventure mode, there are a few revolving objectives for each level. Whenever a shape is destroyed, squirmy little green diamonds called geoms can be collected that boost the score multiplier up to a potentially obscene degree. Green pyramids are one of the most challenging enemies, as they are very fast and adept at dodging shots. Pink cubes linger around in one spot and don’t seem the least bit interested in the claw. Blue tetrahedrons cluster up and zoom directly at the player. The most basic is a 2D plane, but true to its name, other planes come in the shape of circles, pills, cubes and others.Įach enemy has a signature shape, color, and behavior. The claw defends itself by moving around with one stick while firing in any direction with the other stick. ![]() The player controls a tiny claw with a top-down perspective while masses of hostile shapes attempt to kill the claw by touching it. 'Geometry Wars 3: Dimensions' is a shoot-em-up in the vein of classic arcade titles like 'Galaga' or 'Space Invaders' that were popular in the 80s but have since become more obscure. ![]()
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